Full Release of Project!!!





Devlog #1 — First Release & Project Introduction
Hi everyone!
This is the first official devlog for my new game — a tactical turn-based, story-driven project centered around religion, signs, and prophecy.
🎮 Core Concept
The game takes place in a world governed by an ancient religion where every action is dictated by signs—prophetic symbols that determine fate, morality, and even combat.
Your choices matter to the story.
🛡 Tactical Turn-Based Combat
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Player turn & enemy turn
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Selecting actions through sign commands
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Simple status effects
The combat is not final yet, but it already reflects the theme:
📖 Story Preview
The first chapter introduces:
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The protagonist (siea)
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The discovery of the First Sign, a forbidden omen
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A growing mystery around a vanished community
This chapter is short—around 10–20 minutes—but it sets the tone:
Mysterious, symbolic, and uncomfortable in the right ways.
🎨 Art Direction
I aimed for a stylized, symbolic visual style:
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2.5D Assets
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High contrast lighting
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Smooth, readable animations
The atmosphere is intentionally minimal but heavy.
Thanks for reading. More coming soon!
— Dev Ryu
Files
Get Fallen Sequence 111
Fallen Sequence 111
Turn Based RPG game story driven by signs
| Status | In development |
| Author | Chokchicken |
| Genre | Action, Visual Novel |
| Tags | 2D, Creepy, Dark Fantasy, Female Protagonist, Horror, Indie, No AI, Short, yandere |
| Languages | English |

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